Tag Archives: Blog

New Hosted Game! The Great Tournament 2 by Philip Kempton

Hosted Games has a new game for you to play!

In this sequel to The Great Tournament, continue your quest to defend the kingdom of Magincia. Play as a Knight, Lord, or Prince in this medieval fantasy where every choice you make affects the story. Lead armies in battle against powerful foes or use diplomacy to resolve conflicts. It’s 25% off until February 16th!

The Great Tournament 2 is a 300,000 word interactive low fantasy novel by Philip Kempton, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

• Character generation and random events ensures no one game is the same.
• Play as a devoted knight, honorable lord, or ruthless tyrant.

Read the rest

Choice of Games Contest for Interactive Novels: Submissions Closed

The Choice of Games Contest for Interactive Novels submission deadline has come and gone! We want to thank everyone for participating. We received 25 entries, which is a wonderful result for our first contest.  Here is the official list of entries:

180 Files: The Aegis Project
A Scoundrel’s Choice
Critical Mass: The Black Vein
Critical Mass: The Bridge
Dragon Racer
Gladiator: Road to the Colosseum
Isolation: Deep Dive
Missing Wings
Night Shift
Nuclear Powered Toaster
Ouroboros Reset
Pathways
Quarterlife
Robin Hood’s Unusual Tales
Tale of Two Cranes
The Aegis Saga
The Butler Did It
The Grim and I
The Last Wizard
The Lawless Ones
The Magician’s Burden
The Trial of Souls
The Twelve Trials
WEAK
Wonders, Horrors, and Miracles

While judging will not be complete for Read the rest

New Hosted Game! Comrade or Czar by Albnoob

Hosted Games has a new game for you to play!

Are you prepared to lead the Revolution Of 1917? It’s the fall of the Czars! How will you build The Motherland!? It’s 25% off until February 8th!

Comrade or Czar is a 60,000 word interactive novel by Albnoob, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

• Lead armies to conquer the world!
• Build and reform Russia!
• Embrace Communism or stomp it out!
• Lead your side to victory!

Albnoob developed this game using ChoiceScript, a simple programming language for writing multiple-choice interactive novels like these. Writing games with ChoiceScript is easy and fun, even for authors with no … Read the rest

Undercover Agent — Think fast. Lie faster. And don’t blow your cover.

We’re proud to announce that Undercover Agent, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until February 1st!

Think fast and lie faster! When you go undercover to retrieve a deadly new bio-weapon, can you pull off the mission and escape with your life?

Undercover Agent is an interactive novel by Naomi Laeuchli. It’s entirely text-based–135,000 words, without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination.

You are the top operative at the DTU (Domestic Terrorist Unit), a covert agency that specializes in investigating terrorist groups on US soil. As Silas Bishop’s administrative assistant, you are in a prime position to spy on his … Read the rest

How to Edit Yourself

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

How to Get the Most out of Automated Testing—Part 2

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

How to Get the Most out of Automated Testing—Part 1

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

New Hosted Game! The Aether: Life as a God by A. Reddwolf

Hosted Games has a new game for you to play!

Create a mortal race to worship you and grow your strength. Guide them in their daily lives and help them grow. The power you collect will grow your mind and body. Dabble in the affairs of other gods or seek to destroy them and steal their power. It’s 33% off until January 18th!

The Aether: Life as a God is a 60,000 word interactive fantasy novel by A. Reddwolf, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

• Create a custom mortal race.
• Engage in mortal affairs.
• Travel the Aether and steal power from lesser beings.
• Dabble in political

Read the rest

A Taxonomy of Choices: Axes of Success

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

New Hosted Game! The Daily Blackmail by Mary Duffy

Hosted Games has a new game for you to play!

Something is rotten in City Hall—can you uncover it and…win a Pulitzer? When the mayor unexpectedly resigns, it’s up to you, the rookie reporter on the City Desk to find out the real story and get it into print. Right away you smell a rat. As you track down sources and information, your reporter’s instincts, brains, heart, or impeccable writing will lead you to the truth.

“The Daily Blackmail” is a 33,000 word interactive fantasy novella by Mary Duffy, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

In The Daily Blackmail, you’ll get all the news that is (and isn’t!) fit to

Read the rest