Trials of the Thief-Taker — Fight crime and get rich as a 1700s bounty hunter!

We’re proud to announce that Trials of the Thief-Taker, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until August 17th!

In London, 1729, before they had police, they had you: thief-takers, hunting criminals for cash! Fire a flintlock and sip gin in the age of powdered wigs. Will you grow rich catching smugglers and highwaymen, show mercy, or become a crime boss yourself?

Trials of the Thief-Taker is a 140,000-word interactive historical adventure novel by Joey Jones, where your choices control the story. It’s entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

As a thief-taker, paid by the court or … Read the rest

New Hosted Game! Diamant Rose by Teo Kuusela

Hosted Games has a new game for you to play!

Diamonds are pouring out through the Iron Curtain, but somebody talked – your entire spy ring is either dead or disavowed. Everything ties back to what happened a decade prior in Africa, and you have to find out where it ends. The mission isn’t over.

Diamant Rose is a 87,000 word interactive cold war novel by Teo Kuusela, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

• Experience an exciting romp through the deadly world of espionage!
• Play the part of a French intelligence agent.
• Evade enemies, find old friends, manipulate those closest to your targets.
• Shut down a

Read the rest

Author Interview: Joey Jones, “Trials of the Thief-Taker”

In London, 1729, before they had police, they had you: thief-takers, hunting criminals for cash! Fire a flintlock and sip gin in the age of powdered wigs. As a thief-taker, you are paid by the court or hired by the victims of crime to recover property and, for an extra price, bring the culprit to justice. I sat down with the Joey Jones, author of Choice of Games’ latest release, Trials of the Thief-Taker for a short interview. Thief-Taker is out this Thursday, August 10th. 

I loved the 18thC world of Thief-Taker including all the lingo and historic details in the game. Tell me what inspired you to write this period piece. 

My interest was first piqued by reading about the thief-taker, Jonathan Wild. He self-styled … Read the rest

The Hero Unmasked! — Impersonate your twin as a champion of justice!

We’re proud to announce that The Hero Unmasked!, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 30% off until August 2nd!

Impersonate your identical twin as the Swashbuckler, masked champion of justice! You have two weeks to rescue the REAL Swashbuckler and marry the mayor before superpowered criminals take over the city.

The Hero Unmasked! is a 300,000 word interactive novel by Christopher Huang. It’s entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

As our story begins, you have everything you’ve ever wanted. Your TV news show is the highest rated in the city, and you’re engaged to the mayor, with two … Read the rest

New Hosted Game! The Spy and the Labyrinth by Lewis Manalo

Hosted Games has a new game for you to play!

Famous archaeologist Dr. Lucius Thayer has gone missing in the Amazon jungle, and the CIA has asked you to find him. Unfortunately, you’re not the only one interested in Dr. Thayer. Enter a world of ancient mysteries and modern dangers, of suspicious cults and nefarious secret agents. Remember, you’re not paranoid if the danger is real.

The Spy and the Labyrinth is a 40,000 word interactive fantasy novel by Lewis Manalo, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

Your choices determine which document you read next in your ongoing search for clues. Through your investigation of the articles, journal entries, and

Read the rest

Length and Coding Efficiency

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

New Hosted Game! The Daily Blackmail by Mary Duffy

Hosted Games has a new game for you to play!

Something is rotten in City Hall—can you uncover it and…win a Pulitzer? When the mayor unexpectedly resigns, it’s up to you, the rookie reporter on the City Desk to find out the real story and get it into print. Right away you smell a rat. As you track down sources and information, your reporter’s instincts, brains, heart, or impeccable writing will lead you to the truth.

“The Daily Blackmail” is a 33,000 word interactive fantasy novella by Mary Duffy, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

In The Daily Blackmail, you’ll get all the news that is (and isn’t!) fit to

Read the rest

New Hosted Game! Paradigm City by James Rhoden

Hosted Games has a new game for you to play!

The Golden Age of heroes is over, but you’re just beginning. Will you use your powers to help the world or help yourself? Set on a near-future Earth that has been irrevocably altered by the arrival of superhumans, the world has been dealing with a radical shift in the nature of humanity. For thirty years, those with world-altering powers – referred to as capes – have been at the forefront of the world’s media. There has been heroes, there has been villains, and there has been world-shattering confrontations when those two groups came into contact. For a time, those individuals walked the world like modern deities. For a time, it was good.

But things change. Given

Read the rest

How We Judge a Good Game—Part 3

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

The Eagle’s Heir — Defend the heir of Napoleon’s steampunk France

We’re proud to announce that The Eagle’s Heir, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 20% off until April 6th!

Defend Napoleon’s heir in this steampunk alternate history game of political maneuvering, airship adventure, and romantic intrigue! Will you bring liberty to France, or plunge Europe into bloody war?

“The Eagle’s Heir” is a 200,000 word interactive novel by Amy Griswold and Jo Graham. It’s entirely text-based, without graphics, or sound effects, and fueled by the vast, unstoppable power of your imagination.

Since Napoleon won the Battle of Waterloo in 1815, seventeen years ago, Europe has enjoyed an uneasy peace. While the great empires of Austria, Russia and England have … Read the rest

How We Judge a Good Game—Part 2

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

If these topics interest you, be sure to sign up for our contest mailing list below! We’ll post more of our thoughts on game design Read the rest

New Hosted Game! The Great Tournament by Philip Kempton

Hosted Games has a new game for you to play! Play a young peasant boy who becomes squire to a legendary knight. Travel the realm competing in jousts, archery, and melee competitions. Train hard in order to become a powerful knight and eventually compete in The Great Tournament to decide the fate of the realm in this medieval story. The Great Tournament is a 180,000 word interactive fantasy novel by Philip Kempton, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Enjoy the story of a young boy’s rise from lowly squire to powerful knight in this epic story that takes place in medieval times. Choose your attributes and train your skills in … Read the rest

New Hosted Game! Spacing Out by Ivailo Daskalov

Hosted Games has a new game for you to play! Explore the planet of nightmares with your small team of warriors. Retrieve a powerful artifact from the claws of adversaries or die trying. Meet an enigmatic race of insectoid beings and befriend their hybrid queen, helping her bring peace to a captured hatchery. Get assisted by a powerful Pleiadian woman who mingles with the structure of time itself. Claim the artifact and embrace the options it gives you to forge a future of your desire. Spacing Out is a 50,000 word interactive fantasy novel by Ivailo Daskalov, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Enjoy a personal tale of exploration, intense … Read the rest