Tag Archives: Rube Goldberg

Music Machine

Mike Chiaramonte and I have been talking about creating a console game together, something that combines Rube Goldberg devices and algorithmic music, where the device is a physical (or at least visual) representation of the algorithm. Imagine the boardgame Mousetrap, but with each of the components having an aural aspect, and some parts repeating to create rhythm.

Below is a sketch. We (he) will code it for the XBox, at least initially…

sketch-2.pngRead the rest