She drew in her sketchbook and waited for the noodle shop across the street to open. She watched the workers outside. A man walked over and began talking with them. She could not hear, but could see from his expression that he was explaining something. The other men nodded and laughed. He turned his head… Continue reading A Sketch
“Sorry about the tea. I know it’s weak.” Marnie hustled among the dozen or so people, handing out plastic cups. “I’ve relied on my SmartKettle so long now that I’ve forgotten how to make it properly.” A few nodded and smiled. “I thought we could go around the room and introduce ourselves and just say… Continue reading Under the Crescent Sun
The accident had devastated Mike and Jeanine Miller, and after the surgeries they were told that Jimmy would require ongoing life-support technology in order to survive. They discussed the cost and agonized over the decision of whether to pull the plug, but then their doctor pulled them aside and said there was a radical, untested… Continue reading Jimmy the Fire Truck
History.com has 6 stories of individuals marooned at Sea “Selkirk may have believed that a passing ship would pick him up in a matter of weeks, but he would eventually spend more than four years and four months alone on the island. He passed the time by notching the days and months on a tree,… Continue reading Famous Castaways
I returned the following morning. I always do, or try to, after a night like last night. Sometimes I leave something behind.
Once I found my shirt hanging from a tree. I asked some local boys to throw rocks at it to knock it loose. They happily obliged.
I was reduced to crawling through the dirt. My legs and back were done. On the upside, being near the ground meant I could better see any movement among the leaves and trash. Movement meant something living, and that meant food.
I inched along toward a wooded area and my hope grew as I neared a rotting log. I struggled to flip it and saw dozens of larvae and some larger bugs scurrying around. I gleefully reached in and got a fistfull of rotting wood and grubs and picked out the larvae one by one with my lips, as though kissing them. I didn’t chew – just let them slide down my throat.
The speaker crackles and a voice says, “Hello Finn. Apologies for the circumstances. You understand how privacy is paramount. Your past assignments have shown you have the skill to erase digital histories and now I need you to erase some… for me. This job will require more… delicacy. I’m prepared to triple your rate.”
Finn smiles. “I’m all yours.”
A rewarding interview with one of the writers of the ‘Alien’ prequel, ‘Prometheus’, Jon Spaihts:
His bit about the central predicament defining the protagonist is obvious, yet insightful.
And he goes on about making narratives compeling:
“There are three motives of story that matter: having something that you hope for, having something that you fear, or having a burning question that you need answered. Any one of them is sufficient. If you can have more than one of them running at one time, or all three—you can be afraid of one thing and fearful of another and desperate to understand some mystery that’s been dangled in front of you, then you are maximally engaged, all three motors running.”
A ChoiceScript game I wrote in November 2010 has been ported to an app!
iTunes customers have given it 4.5 stars!
“Brings back good memories!… Back before computers and video games were common place, these books were such a fun way to spend time. Decent writing and lots of fun choices to make, about to read it again and see how it ends this time.”
“Fun adventure… Good story, a number of different choices with consequences, and a chance to name your own starship – goldfish not included. Thanks for creating a fun app!”
“Really good… I really enjoyed this adventure! It’s absolutely one of the best choice games I’ve ever played! Really well written, good job all the way around.”
More information at http://www.choiceofgames.com/2011/12/announcing-zebulon/
Or see the original entry from Nov. 2010: